Select a species for your character. Elves are long-lived forest dwellers. Dwarves are short bearded miners and warriors. Halflings live in comfortable hillside villages. Your race limits your choice in classes as listed below.

Dwarf – Classes: Fighter, Thief. Bonuses: -4 [+4] to AC vs. large enemies, +1 Find & Remove Traps & Open Lock, +1 to-hit & damage orcs and goblins, +4 save vs. magic & poison. Level Gain Factor Adjustment: +1.

Elf – Classes: Fighter, Magic-User, Thief. Bonuses: +1 to-hit vs. goblins, ores, and undead. Immune to paralysis. +2 save vs. magic. +1 to Hide in Shadows & Move Silently. Level Gain Factor Adjustment: +1.

Halfling – Classes: Fighter, Thief. Bonuses: -4 [ +4] to AC vs. large enemies, +2 to-hit with ranged weapons, +1 to all Thief Skills. Level Gain Factor Adjustment: +1.

Human: Classes: Any. Bonuses: none. Level Gain Factor Adjustment: +0.